Tsyganov  Alexandr Dmitrievich   (Irkutsk State University)
                
            
            
    
        
            
            
                
                    
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                         Due to the increasing complexity of 3D level design, this paper examines methods for procedural generation of internal environments for immersive surrounding, with a focus on creating believable environments in computer games. The result of the research is a developed algorithm that generates a realistic interior for three-dimensional rooms. 
                        Keywords:three-dimensional environment, environment generation, algorithms, immersive surrounding, computer games 
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                         Citation link: Tsyganov  A. D. THE METHODS OF PROCEDURAL GENERATION OF INTERNAL 3D ENVIRONMENT FOR IMMERSIVE SURROUNDING // Современная наука: актуальные проблемы теории и практики. Серия: Естественные и Технические Науки. -2024. -№08. -С. 140-143 DOI 10.37882/2223-2966.2024.8.34 | 
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