Gerasimov Anton Vladimirovich (Senior lecturer, Togliatti State University
Institute of Digital Technologies
)
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Objective: development and testing of a gamified adaptive Python programming learning model that integrates blockchain technologies for certification of educational achievements, which allows to increase motivation and engagement of students, as well as to ensure the formation of a verifiable digital portfolio.
Method: analysis of scientific publications, design of a gamified adaptive learning model for Python programming using blockchain certification of achievements.
Result: a gamified adaptive Python programming learning model with blockchain certification of achievements has been developed, providing increased motivation, engagement, and transparency in recording educational outcomes.
Conclusions: the proposed model demonstrates the potential to increase student motivation and engagement, provides transparency in recording educational outcomes through blockchain certification, and can be used in university, corporate, and online learning.
Keywords:gamification; adaptive learning; programming; Python; blockchain; digital portfolio; educational technologies; NFT certification; decentralized systems; student motivation
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Read the full article …
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Citation link: Gerasimov A. V. APPLICATION OF A GAMIFIED ADAPTIVE LEARNING MODEL FOR PYTHON PROGRAMMING WITH BLOCKCHAIN CERTIFICATION OF ACHIEVEMENTS // Современная наука: актуальные проблемы теории и практики. Серия: Естественные и Технические Науки. -2025. -№10. -С. 79-83 DOI 10.37882/2223-2966.2025.10.08 |
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