Журнал «Современная Наука»

Russian (CIS)English (United Kingdom)
MOSCOW +7(495)-142-86-81

Creation and use of didactic computer games in the process of teaching physics

Fadeeva Elena Jurevna  (Assistant, Kazan (Volga region) Federal University (KFU))

Mingazov Ramil Haernasovich  (Doctor of Pedagogy, Professor, Kazan (Volga region) Federal University (KFU))

Muzafarov Azat Faritovich  (Candidate of Economic Sciences, Associate Professor, Kazan State University of Architecture and Civil Engineering)

Tukhvatullina Lilia Azatovna  (expert, director, Liability Company Engineering Center)

for successful adaptation to the modern world, it is necessary to use modern methods and means. The curriculum of the school physics course is no exception. Currently, a huge number of computer programs, virtual laboratories and games have been created that allow students to master complex and difficult material in a visual, playful and exciting way. This article will reveal the concept of didactic computer games, their significance, and give many examples of existing games along with options for their use.

Keywords:physics, computer games, programs, physical laws, problems, competition, efficiency

 

Read the full article …



Citation link:
Fadeeva E. J., Mingazov R. H., Muzafarov A. F., Tukhvatullina L. A. Creation and use of didactic computer games in the process of teaching physics // Современная наука: актуальные проблемы теории и практики. Серия: ГУМАНИТАРНЫЕ НАУКИ. -2021. -№02. -С. 117-120 DOI 10.37882/2223-2982.2021.02.32
LEGAL INFORMATION:
Reproduction of materials is permitted only for non-commercial purposes with reference to the original publication. Protected by the laws of the Russian Federation. Any violations of the law are prosecuted.
© ООО "Научные технологии"

Серия - Humanities